Project Details
•    Genre: Role-playing game in a turn-based system 
•    Platform: PC 
•    Team Size: 10 students 
•    My Role: System Designer, Game Designer and UX Designer 
•    Duration: 1 year and 2 months

My Missions
•    Working with other the Game Designers of my team 
•    Assuring the system design is clear and that no elements lead to a dead end  
•    Balancing the game 
•    Creating the UX​​​​​​​

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