Project Details
• Genre: Role-playing game in a turn-based system
• Platform: PC
• Team Size: 10 students
• My Role: System Designer, Game Designer and UX Designer
• Duration: 1 year and 2 months
• Platform: PC
• Team Size: 10 students
• My Role: System Designer, Game Designer and UX Designer
• Duration: 1 year and 2 months
My Missions
• Working with other the Game Designers of my team
• Assuring the system design is clear and that no elements lead to a dead end
• Balancing the game
• Creating the UX
• Assuring the system design is clear and that no elements lead to a dead end
• Balancing the game
• Creating the UX
